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GeoKureli

297 Game Reviews

112 w/ Responses

3 reviews are hidden due to your filters.

Cool game, controls feel nice and there seems to be a ton of variety

Requests
- Arrow keys to move
- Move the camera so that the player has more room ahead of them than before
- Quick restart

it's insane how much mileage you get out of just 2 buttons. inspiring deisgn

Its fun and i love the pong twist, but i felt like i lost entirely because of the random color selector. Over the course of 5 minutes I went from having a nearly clear board to losing, and didn't feel like I had any choice in the matter.

To make the random color seem more fair, I recommend having a reserve piece you can switch out, preventing colors when there are none of that color in the level, and maybe weighting random color selector based on what colors are out and how far down they are

I've been following development for a while and I wanna buy this on switch, but honestly the level design good use a better curve. Level 17 literally felt like the the first level that wasn't extremely straightforward and I'm completely lost on it. It really went from 0 to 100, right that moment. So much about the game is on another level, but this is really holding me back

any chance you can make R to restart?

Edit: I beat 17, it's a fine level but I still think it's a huge spike from the rest of the game, by miles

Edit 2: glad to hear! I'll check it out!

dietzribi responds:

Thanks for the feedback!
In the full game you can have a key for restarting.
About level 17- we wanted to make sure we have at least one difficult level in the demo because the full version is a lot more difficult! It's not even a level from the first chapter, because we also wanted to show that are a variety of mechanics in the full game. It's tough to make the demo both short enough, explain all the different mechanics, give enough taste or what's to come in thr game, have it both not too hard and not too easy, etc...
So while I think the balancing in the full game is better- I have to tell you that there are a lot more levels that are closer to level 17 difficulty :P

amazing adaptation, I prefer this over the original. of course they had crazy time constraints

just says "null function or function signature mismatch"
Chrome for MacOS

whatchu doin?

"Oh just vibin, chilling to some guitar hum and absolutely wrecking everyone I see"

You should be really proud of what you did here, this is a very impressive feat! but when I actually get into the game I feel like I spend 90% of the match not knowing where the opponent is, and then once either person finds out, it's basically over. Would prefer to have multiple characters on each side, and the freedom to search the map, as the whole guessing game is not what I'm looking for

larrynachos responds:

The current gameplay loop is being affected by poor map design cause I'm not a level designer. With better levels it'd be less meet in the middle and take turns getting shot until yall run out of food and have actual strategy.

2v2 was part of my initial idea but I ditched it cause things get jank beyond 2 player. I also opted for turn based as opposed to real time action because it was less cheesable.


If there wasn't a movement limit, you could just walk up to them and shoot them in the head. Then what are they supposed to do, run away? Wherever they can go you can too. If I made it so you could always see the whole map, people who play a lot might know exactly where to shoot

Overall yeah it's lacking

Not surprised to see this games score steadily rise since I first saw it. I struggled with the UI and almost gave up, but the gameplay well worth it. wish i had more friends to play with, The AI is nice but so aggressive and brutish that it really forces you to master the timing early, and I was hoping for something more casual.

Would have liked to see this with ringout KO's, imo

TheBlueHatted responds:

You can adjust the CPU difficulty in the options menu, maybe that helps

I like the concept, but it's really hard to tell if someone is fake, based on the style of art. I mainly wish the penalty for letting in fake guest wasn't so high. 1 guest and you basically lose even with 4 real guests and a pizza

Wholesome AF

George @GeoKureli

Age 35

Corporate shill

Chicago

Joined on 4/1/03

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