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GeoKureli

297 Game Reviews

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3 reviews are hidden due to your filters.

The ability to pick up hearts while already at full health doesn't add to the challenge as much as it adds to the frustration. I would have just removed it entirely and focused on the other mechanics.

Otherwise cool game with nice levels and cute graphics

nyunesu responds:

oh nice, thanks for the insight!

Insane overall quality on this, but GTA isn't the slightest bit fun. I just die before I even know where I spawn, and somehow i got outside the level and soft locked it.

Cool idea! this is a really clever puzzle game and I'm pretty addicted. If you polished it up and found an artist I would buy this game.

I find myself getting impatient because simple tasks take way more steps then they really need to, causing me to rapid tap the keys and I end up falling and becoming even more impatient. I think you could zoom in 2x-3x and remove a lot of redundant movements but still offer the same cognitive challenge.

Jaswir responds:

"I find myself getting impatient because simple tasks take way more steps then they really need to, causing me to rapid tap the keys and I end up falling and becoming even more impatient."
I adapted the controls for simple tasks, long vertical or horizontal parts. You think this is better?

https://newgrounds.com/projects/games/1374984/preview

cool idea, well executed, but no matter how many blue ants I buy I still end up waiting for the original black ants for most of the time. let me sell or get rid of black ants and i'd up to 4 stars.

also please add a mute button

becomes repetitive almost instantly.

good job on the audio. The art does the job, but the game play is just boring. I recommend adding other enemy behaviors.

Not bad, but not that good. the collision is pretty wonky, when I touch a wall i stop moving horizontally, which made platforming feel clunky and the giant hitbox didn't match the graphic, making even more frustrating.

Doesn't Stencyl output html5? flash died, yo

Very rough around the edges. practically unusable.

Isn't loading for me.

Everything is too sporadic to have any kind of strategy. It's impossible to see the enemy bullets. I feel that most of these issues stem from the games framing. I recommend a more zoomed in look, with everything slowed down a touch.

It's just not any fun hitting super tiny, super fast ships with tiny bullets

slo0om747 responds:

Okay, thank you.

A neat project to learn game dev, but there are far better free Tetris games out there.

You did a decent job on this, I didn't notice any bugs, but the controls feel kinda clunky. I don't see a reason to limit controls to arrow keys. Why not Z and X to rotate, allowing UP to quick-drop?

The pieces are a little sticky, would be nice if I could move horizontal even when the piece reaches the bottom. and i don't like that i can't move left or right once down is pressed.

Finally, the game feels pretty boring, no sounds or music, it takes a while for pieces to drop (especially since the down button is a big commitment) and no cool effects. you could probably earn 2 more stars from me just by adding some juice.

Wholesome AF

George @GeoKureli

Age 35

Corporate shill

Chicago

Joined on 4/1/03

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