A lot of really nice touches but the game is far too slow for my liking. It takes forever to get anywhere, on the second level when I figured out the solution I thought "Oh dear god this is gonna take forever!" The pacing absolutely killed it for me, even with the level 3 ability.
Edit:
It came as a surprise that people said it was "too fast", sorry that your audience cannot agree :(. I would like to add, though, that in addition to the movement speed, the general level layout is also a contributing factor. Puzzles that require you to go back and scan for hints and needing to go to previous floors (which respawns all the enemies on the "current" floor) adds a great deal of tedium to the game.
This was the other nail in the coffin for me, especially since I missed the floor hints in the first 2 levels and wandered around for a good while, and I find these types of puzzles more arbitrary than challenging.
Regardless, I hope your game sells well, it's clear a lot of effort and polish went into it. I just wanted to share what was holding me back as a potential sale. Good luck!